NovoScript - Tutorial

Getting started

Step 1. Creating a script

First you should create a javascript file at /novoline/scripts folder. Then you should begin making a script by registering a module

module = script.registerModule(name,type);

The type may be one of six options:

Type

COMBAT

MOVEMENT

PLAYER

VISUALS

EXPLOITS

MISC

Now you can add settings to your script module.

Modulechevron-right

Then you should hook some of the events. All of the events with examples are listed down below

Eventschevron-right

Then you should get familiar with the API itself:

Objectschevron-rightPacketschevron-rightUtilitieschevron-rightGlobal Variableschevron-rightEnumschevron-right

Step 2. Loading your script

Simply select a script in the 'Scripts' tab in the Click GUI and press 'Load'

The module should appear in the category you specified.

If the module didn't appear - that means there's an error - look in the In-Game chat for the information

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