NovoScript - Tutorial
Getting started
Step 1. Creating a script
First you should create a javascript file at /novoline/scripts folder. Then you should begin making a script by registering a module
The type may be one of six options:
Type |
COMBAT |
MOVEMENT |
PLAYER |
VISUALS |
EXPLOITS |
MISC |
Now you can add settings to your script module.
pageModuleThen you should hook some of the events. All of the events with examples are listed down below
pageEventsThen you should get familiar with the API itself:
pageObjectspagePacketspageUtilitiespageGlobal VariablespageEnumsStep 2. Loading your script
Simply select a script in the 'Scripts' tab in the Click GUI and press 'Load'
The module should appear in the category you specified.
If the module didn't appear - that means there's an error - look in the In-Game chat for the information
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