NovoScript - Tutorial

Getting started

Step 1. Creating a script

First you should create a javascript file at /novoline/scripts folder. Then you should begin making a script by registering a module

module = script.registerModule(name,type);

The type may be one of six options:

Type

COMBAT

MOVEMENT

PLAYER

VISUALS

EXPLOITS

MISC

Now you can add settings to your script module.

pageModule

Then you should hook some of the events. All of the events with examples are listed down below

pageEvents

Then you should get familiar with the API itself:

pageObjectspagePacketspageUtilitiespageGlobal VariablespageEnums

Step 2. Loading your script

Simply select a script in the 'Scripts' tab in the Click GUI and press 'Load'

The module should appear in the category you specified.

If the module didn't appear - that means there's an error - look in the In-Game chat for the information

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